Fans got a fresh look at Spiders’SteelRisingat IGN’s Summer of Gaming Expo. The new trailer offered players the best look at the game yet, and gave a somewhat better idea of what the title will be like when it launches.SteelRisingis Spiders' follow up toGreedFall, and while there may end up being some similarities,SteelRisinglooks notably different from the developer’s last game. While both games use an alternate take on history for their backdrops, so far, they look like very different games.
Spiders' last game,GreedFall,was considered by many to have the heart of aDragon Agetitle. After its cancellation,SteelRisingcould fillAnthem’s voidof robotic action role-playing. WhileSteelRisinglooks quite different fromAnthem,Spiders could capture that BioWare spirit again with its unique take on the French Revolution. While the new trailer is brief, it shows enough to suggest thatSteelRisingwill be taking a different path toGreedFallin some key areas.
RELATED:Nacon Connect Event Announced For Next Month
SteelRising Looks Much Darker
From a visual perspective,SteelRisinglooks very different fromGreedFall.GreedFallis set on a lush island called Teer Fradee, where players navigate a heavily forested world filled with upstart colonies and native tribes. Teer Fradee is largely bright and vibrant, though it isn’t without its darker turns.SteelRising,on the contrary, looks like a much darker world.SteelRisingis set in a wartorn Paris, and looks to make use of much darker color palettes. Some fans have already drawn comparisons with Dunwall from theDishonoredseries, and Yharnam fromBloodborne.The dark, urban setting ofSteelRisingis reinforced by the events shown in the trailer.
Spiders seem to be makingthe most ofSteelRising’s use of history. King Louis XVI’s automaton army is roaming the streets while Paris is burning, and dead bodies occupy the city’s streets. The trailer creates a bleak image of Spiders' version of Paris and sets the tone well. Players seemingly can expect a gloomy action role-playing experience set in a ruined Paris. Compared withGreedFall,it’s clear that Spiders is trying to makeSteelRisingdistinctive in its visual design and setting.
SteelRising’s Gameplay
The newSteelRisingtrailer was touted as a gameplay trailer, and while it didn’t give an in-depth look at how it’ll play, there are some takeaways from it. In the few seconds of gameplay from the trailer, it appears as though the protagonist, Aegis, is performing some brisk action moves. It certainly appears to be more fast-paced thanGreedFalland could suggest a more action-heavy approach in Spiders new game. This could lend strength to thetheory thatSteelRisingwon’t have traditional classes.
The gameplay inGreedFallvery much follows the action RPG approach, butSteelRisingseems to bear a faster pace. InGreedFall,the gameplay isn’t slow-paced, but it has a tactical edge to it. Players are free to pause the game and make each action a considered choice, engage in combat in real-time, or use a mix of both. The combat speed inSteelRising’s new trailer might suggest that it will take place exclusively in real-time, though this is purely speculative. Additionally, it’s fair to expect that the bulk of enemy forces inSteelRisingwill be robotic, rather than the humans and monsters ofGreedFall.
Though the new trailer didn’t reveal too much, playersknow a great deal . The short trailer gave players an idea of the grim setting and a possible indication that the gameplay will be a step further into action.SteelRisingis already looking different toGreedFallwith its darker visuals and unique take on history, and hopefully, Spiders will share more about the game soon.SteelRisingis due to be featured at an event next month by its publisher, Nacon. Perhaps when some more information is revealed at this event, the differences betweenSteelRisingandGreedFallwill become more apparent.
SteelRisingis currently in development for PS5, Xbox Series X/S, and PC.
MORE:E3 2021 - Schedule, Where To Watch, Everything Announced, & More