TheResident Evilfranchise was built upon a mixture of action and horror. Players take control of heavily-armed heroes working their way through biohazard-infested areas. This often involves dealing with the undead or equivalent horror monsters, but these threats can’t be taken lightly. Even in more action-heavy entries likeResident Evil 4,5, and6, getting hit was dangerous and resources were scarce. The tense edge that horror and survival elements add toResident Evil’s encounters make the games stand out, and their complementary qualities is what makesResident Evil 4impress more than its spectacle-focused sequels.
There’s been a lot of great monsters across the franchise that exemplify these traits. Mr. X and Nemesis keep the player moving, as combating them isn’t always possible or feasible.Major bosses like Tyrants and G-Birkinadd an intimidation factor to battles, and the remakes ofResident Evil 1and2have even made dealing with basic zombies strategic. The original remake forced players to manage corpses turning into Crimson Heads, whileResident Evil 2simply made the undead absurdly resilient. However, some of the series’ best bosses and enemies can be found in the belovedResident Evil 4, and one in particular embodies everything good aboutRE’s rogues’ gallery.
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Resident Evil 4 Builds An All-Star Monster Cast
With the game separated into five acts sporting several sections apiece,Resident Evil 4has a lot of different moments and monsters to remember.One-off bosses like Del Lago and Verdugomake for great climaxes, and shake up the game play in major ways. Even changing the weapons in common Ganados’ hands can drastically alter a combat encounter.Resident Evil 4’s dynamic limb-targeting combat system allows smart players to learn their way around every encounter, and eventually transition from stiff horror game protagonist to cheesy action movie superstar, much like Leon S. Kennedy himself has.
RE’s integration of action and horror has never been stronger than in the oppressive Spanish countrysideResident Evil 4. The push and pull of threatening abominations and player power moves continues throughout the whole game, culminating in the third major area, the Island. This offshore locale features a militarized base that the Los Illuminados cult used toadvance their research on Las Plagas. Like mostResident Evilgames, this lab section is considered the weakest part, butResident Evil 4is still able to impress at its worst. One of the biggest contributors to this, and potentially the highlight of the game’s final act, is the Regenerator enemies.
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The Regenerator Stands Above The Rest Of RE4’s Foes
Ganados served asResident Evil 4’s zombie-equivalents despite being mostly human, but the Regenerators, or Regeneradores, bring zombie tropes back with a vengeance. These reanimated corpses are experiments by the cult tomake more effective bioweapons. Unfortunately for Leon, they succeeded too well, making enemies with stretching limbs and rapidly regrowing body parts. Regenerators will only die normally after taking a crippling amount of ammunition, and sometimes their upper body’s destruction is a fakeout. The seven active Regenerators are exclusive to the main campaign, with three enhanced Iron Maidens also present for a total of ten. These sparse encounters keep each one special, and Regenerators are quite special indeed.
After a game full of humans and bug monsters, Regenerators look like something out of a nightmare. Appearing as featureless nude humanoids with permanent grins and lanky limbs, these things are presented in a much moreintimidating fashion than most enemies inResident Evil. They don’t even get a proper introduction, with the first instance abruptly advancing on Leon after some foreshadowing. Regenerators can randomly sprint, extend their arms or spikes, and even attack and move while prone.
The best ways of dealing with one are either stunning it and running past, or using the optional Infrared Scope on its internal parasites. Failure to properly handle the encounter can get players hit by some ofthe strongest attacks inRE4, with Professional difficulty elevating their grabs to instant-kill status. Everyone who’s made it toResident Evil 4’s Island portion has a Regenerator story, and that speaks to their success.
All of Resident Evil’s Principles are Embedded in the Regenerator
The brilliance of the Regenerators stems from their impeccable presentation. Players are introduced to one with a quick camera cut to its still body in a locked room, building tension in an otherwise quiet scene. Then they find anote on Regenerators written by Luis Sera, which may raise the tension higher thanks to their unorthodox weaknesses. Suddenly, the player hears something crash through multiple barriers, before a Regenerator breaks in and saunters toward Leon. With the loud breathing of active Regenerators filling rooms before they’re seen and a droning theme that plays once one spots Leon, they are always accompanied by tension. It doesn’t help that finding their bane takes players straight through two more active Regenerators and a freezer filled with malformed ones — one of which is only resting.
From their powered-up form in the Iron Maidens to the shutter sequence where a pair hunt Leon by sound, Regenerators are the closest thingResident Evilhas ever had to a perfect recurring enemy. There are many reasons why the community hashigh expectations forResident Evil 4’s remake, and one of them is the chance to improve the flow of the island base. However, it won’t have to do much beyond emulating the original when it comes to Regenerators and Iron Maidens. While they take up a fraction ofResident Evil 4’s run time, the threat Regenerators pose and their simple yet effective presentation ensures that they will remain an iconicResident Evilmonster long after their home game’s prime.
Resident Evil 4releases on June 06, 2025, for PC, PS4, PS5, and Xbox Series X/S.