Simulation games come in a stunning variety. So of course, there’s one that lets the player role-play an Alchemist.Potion Crafthas a medieval setting, but there’s some magic in these gardens and rocks, and their properties are waiting to be uncovered by a dedicated master of potions and plants.
As the curator of the local Alchemy shop, players in thissim gamehave to meet the demands of the locals when it comes to medicines, tinctures, and potions. One of the secrets aspiring Alchemists find during their training is how to brew a potion with more than one effect. Clients will start to request this feature specifically as the chapters progress, and they’ll pay extra for it.
Using The Alchemy Map
The Tutorial for the game walks players through theprocess of making a potion, but this example only has a single effect. Most of the new recipes during this point of the game will be of this simple variety. To make a potion with two effects, the Alchemist must have already discovered at least one other potion and a wider portion of the map.
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There are a variety of tools the Alchemist has in their Laboratory that can move the potion bottle. Learning how to use these basic tools, in addition to a variety of herbs and regents, is essential for makinga potion with two effects.
The Alchemy map is divided into different sections. Beneficial recipes are to the east, and destructive ones are to the west. Active and passive effects are split between north and south.
Potions And Their Effects
Potions have either positive or negative effects. Combining two contrary properties is possiblebut not always profitable. Combining a Poison potion with a Healing potion doesn’t make a lot of sense, but combining Healing with Agility might work.
When a client comes to the shop asking for a potion with multiple effects,they won’t accept a potion with contradictory properties.Keep this in mind so expensive orrare alchemy ingredientsaren’t wasted on useless potions.
It’s possible to create a potion with three, four, or even five effects. Some of these kinds of recipes are part of the challenge to advance to later chapters in the game.
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How To Create A Potion With Two Effects
There are two different ways to begin making a recipe with two effects. The Alchemist can start a new potion or begin with a recipe they previously discovered.
The power of the second effect can be stronger or weaker than the first one. Later in the game, the player will need to infuse a potion with several different effects of various potency levels to use the Alchemy Machine.
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Starting A New Recipe
In order to work from a saved recipe, the same regents must be available in the Alchemist’s Inventory. This is accessible from any screen from the menu on the right.