Housemarque’sReturnalis one of the biggest game releases so far this year. Today,Returnal’s 1.3.7 patch has arrived to squash some of the bugs that players have reported coming across during their runs.
Returnalis a sci-fi roguelike that sees players trying to escape a time loop after crashing on an alien planet. While the game received a warm reception upon launch, one major complaint players have voiced is theinability to save while in the middle of one ofReturnal’s rather long runs. Runs can take a couple of hours, and the only solution Housemarque has offered thus far is to turn off the PlayStation 5’s auto-updates so that the game does not get closed when players have the console in sleep mode.
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Players have accordingly been waiting for a save feature to be added to the game, but Patch 1.3.7 unfortunately is focused primarily on bugs. One of the biggest fixes in the patch notes is multiple fixes that should help with crashing issues, which could be very frustrating for players as crashing could cut a good run short. The patch notes also list the update fixing an issue that saw Deceased Souls not spawning as frequently as intended acrossReturnal’s multiple biomes.
The new update also changes it so that players who have their Deceased Scout corpses scavenged will no longer receive a parasite with a negative effect. The update also fixes an issue that could lead to the Ophion boss disappearing after the player uses the Reconstructor in the middle of the fight.
Other problems fixed include an audio bug that caused loud noises during combat, a variety of smaller fixes that should stop players from becoming stuck in some rooms, and fixed multiple issues that caused players to get a black screen during credits. While the update’s patch notes aren’t the most exciting, the update does fixsome ofReturnal’s issuesthat players were hoping would be fixed.
Returnalhas a lot of secretsand content to offer players, so hopefully, this update will make players' experience much smoother. It is unfortunate that there is no mention from Housemarque about whether or not the developers are willing to implement the much-requested save feature. The closest the patch notes get is starting with a reminder telling players that the automatic updates will exit the game if it is suspended in PlayStation 5’s rest mode. Hopefully, players will receive some news on a save feature being added in an update soon.