Summary

MultiVersusfans are expressing their discontent over a change to character portraits from the beta version of the game. With the full launch of Warner Brothers' platform fighter fast approaching, anticipation forMultiVersusis steadily rising, though that isn’t stopping players from calling out certain changes in the game they aren’t fond of.

Unlike other free-to-play fighting games, the lead-up toMultiVersus' launch has been a bit unconventional. After a swath of leaks and rumors flooded the internet, Warner Brothers formally unveiled the crossover fighting title in November 2021 and gave it an initial release window of 2022. ThoughMultiVersuswas made playable to the public that year, it was only launched as an open beta that lasted for about 11 months.MultiVersuswas unexpectedly taken offline, however, after the beta wrapped up, which led many to question the game’s future. Fortunately, though, Warner Bros. announced earlier this year thatMultiVersuswould finally return on May 21, 2025. With the title being back in the public eye, some fans are already criticizing the platform fighter for one notable omission from the final version of the game.

New MultiVersus Update Has Fans Wanting to Save the Game

Reddit user Test_Name19 made a post on the r/MultiVersusTheGame subreddit pointing out an aspect ofMultiVersusthat they considered a “mega downgrade” from the open beta: the character portraits. In the original version of the game, the fighter select screen had portraits containing hand-drawn 2D artwork for eachplayable character inMultiVersus. Judging by the pre-release screenshots, however, it seems likethe game’s latest build eschews this visually appealing artwork in favor of standard 3D models, which have considerably less lighting and texture detail in comparison. This change irritated Test_Name19 so much that they “sent in a customer support query” to the developers in hopes that they might take the feedback into consideration.

SomeMultiVersusfans responded to the Reddit post and provided some possible explanations as to why this seemingly unnecessary change was made. One user suggested that the use of 3D models on the fighter select screen could make it easier for the characters' designs to match their respective portraits whenever players choose to equip one ofMultiVersus' cool variant skins. Others asserted, meanwhile, that the 3D models could just be mere placeholders that the developers might get rid of in the final version of the game. Regardless of the reasoning behind it, the removal of the 2D character portraits has gone down as an odd aesthetic choice in the eyes of many fans.

MultiVersus Could Still Be a Big Hit When It Releases Later This Month

Despite this change,MultiVersus' big relaunch is generating a lot of hype from fans, especially with new characters, huge combat changes, and improved matchmaking experiences recently being revealed for the game. Although the upcoming platform fighter is what many may consider aSuper Smash Bros.clone,MultiVersuscan still make a name for itself by filling a void in the highly competitive free-to-play landscape when it releases on June 10, 2025 for PS4, PS5, Xbox One, Xbox Series X/S, and PC.

MultiVersus

WHERE TO PLAY

CHARACTERS: Choose from Bugs Bunny, Batman, Arya Stark, Rick Sanchez, and many more. In MultiVersus, every star brings their unique moves, worlds and attitudes to fight. And as the roster expands, so does the spectacle — with new personalities and play styles turning up the heat in every battle.MAPS: Our maps turn legendary realms like the  Batman’s Bat Cave, Jake and Finn’s Treefort, Game of Thrones’ Throne Room into epic battle grounds. And the best part? We’re adding new maps regularly, so the party never stops!MODES: Whether you’re seeking the intensity of 1v1, the frenzy of a 4-player mayhem, or team up for strategic 2v2 battles, we’ve got you covered. Plus, introducing an all new PvE mode, a thrilling realm of limitless combat possibilities designed for solo or co-op play.CROSS-PLATFORM: MultiVersus has full cross-play and cross-progression support across all platforms.