Daggerfall, the second entry in the long-runningElder Scrollsfranchise, has been given a new lease on life, thanks to a mod that adds firearms to the classic RPG, turning the game into something more violent and high octane. WhileBethesda is trying something different with the upcomingStarfield, many will know the studio for its legendary fantasy series, as well as the modernFalloutinstallments. However, it’s easy to forget that there are other games under theTESname besidesSkyrim.
Beginning withArenaback in 1994, the series has gone on to become a staple in the RPG genre. The second game, released in 1996, took things a step further and is regarded as thebiggestElder Scrollsgame ever in terms of map size. As such,Daggerfallis often remembered for its immense open world, particularly given it was released at a time when video game technology was relatively primitive. Of course, technology has moved on since then, but there are those in the community who are not willing to forget the olderTESgames.
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As spotted by PC Gamer, Nexus Mods user numidium3rd has brought the world “Future Shock Weapons,” a modification forThe Elder Scrolls 2: Daggerfallthat adds guns to the fantasy title. More specifically, the ranged weapons are fromTerminator: Future Shock, a 1995 FPS that, funnily enough, was developed by a young Bethesda Softworks. A clip from Twitter user DeMickyD shows the mod in action, with the opening dungeon seemingly being a breeze for the player as they mow down rats, bears, and giants bats with powerful guns. The inclusion of theDuke Nukemtheme tune to the clip only adds to the fast-paced action.
Over the decades,Bethesda has made and released many video gamesthat fall outside theElder Scrollsbrand. Such examples include adaptations ofHome AloneandWhere’s Waldo, as well as a hockey title with Wayne Gretzky’s name attached. The studio has also worked on a number ofTerminatorgames, such as the aforementionedFuture ShockandSkynet.
For those who want to go back to the olderElder Scrollsentries, it’s worth mentioning that the likes ofDaggerfallare not for the faint of heart. The classic installments in the series can be tough to get into for those who are used toSkyrimor evenOblivion.TES2is much more old school in its approach to role-playing and newcomers may find it frustrating, what with there being no map marker and it being heavily influenced by dice-based games such asDnD. Players can even mess up the main quest, making it impossible to complete the story.