BeforeElden Ringtook the consensus spot atop the FromSoftware catalog, many argued thatBloodbornewas the company’s crowning achievement. It strayed from the medieval aesthetic of theDark Soulsseries and opted for a Gothic setting that felt reminiscent of Victorian-era London. Still, despite the shift,Bloodbornecarries the familiar grimdark aesthetic of the FromSoftware games so strongly that it still feels exceptionally relatable to other titles likeElden Ring.

Among a plethora of notoriously hard games,Bloodborne—particularly its DLC, The Old Hunters—often tops thedifficulty tier list for FromSoftware. Accordingly, the game garnered praise for its boss and enemy encounters.Bloodborne’s enemies are unique, challenging, and, oftentimes, downright odd. However, they are mostly designed with such universal appeal that they could almost be copy-and-pasted into other FromSoftware titles.

Winter Lantern Enemy Bloodborne Blood

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The Winter Lantern and Similarly Twisted Creatures

There are certain places inElden Ringwhere the Winter Lantern would look completely out of place. It would look strange wandering Liurnia of the Lakes and even more conspicuous walking around Limgrave, but if the Winter Lantern were dropped directly intothe Caelid Region ofElden Ring, it’s unlikely any fan would bat an eye.

The Caelid region wasinfected by Malenia’s Scarlet Rotduring her battle against Radahn. This caused the region to be corrupted, lending its inhabitants mutated appearances and coloring the region in an overwhelming reddish hue. The Winter Lantern, as an incomprehensible mass of flesh and eyes, is a perfect fit for the area. Plus, the Winter Lantern’s haunting singing is already reminiscent of anotherElden Ringenemy, the Chanting Winged Dame.

Laurence the First Vicar Fire Boss Bloodborne

The Winter Lantern is far from the only enemy of its ilk that could be slotted intoElden Ring. The Blood Licker, the Cramped Casket, and even the amorphous Brain of Mensis could all be placed seamlessly into the Caelid region without many changes. Basically, any blood-related enemy from Bloodborne would fit relatively well into the Caelid region, as well as the Brainsucker and other Lovecraftian-style encounters.

Laurence, the First Vicar, and Other Bosses

Laurence, the First Vicar, was added withThe Old Hunters DLC forBloodborne. Like any boss fromBloodborne, Laurence’s backstory and name would have to be completely rewritten to fit intoElden Ring, but his aesthetic gels perfectly with the Volcano Manor and Mountaintops of the Giant areas. His enormous stature and fiery appearance immediately draw to mindElden Ringbosses such as the Fire Giant and Rykard, but Laurence also bears a striking visual similarity to the Ancestor Spirit boss. As such, Laurence would probably feel right at home in a border region between the Volcano Manor and the Altus Plateau.

Another boss that would fit well intoElden Ringis the Celestial Emissary. Despite appearing as an optional late-game boss,Bloodborne’s Celestial Emissaryhas the distinction of being one of the easiest encounters in the entire game. Still, its cosmic look and mechanics would make it an ideal candidate to slot into the Liurnia of the Lakes area. With a bit of tweaking to its story, the Celestial Emissary could appear as another boss in the Raya Lucaria academy and would make an easy addition to the lore.

With the Celestial Emissary having a borderline extraterrestrial appearance, a neat rework could be if the Celestial Emissary wastied to Ranni the Witch. With Rann and her mother, Rennala, being tied to the moon, there’s room for a creature like the Celestial Emissary with very few changes. This would allowElden Ringto explore an unusual extraterrestrial angle that somehow still feels in line with the game.

Elden Ringis available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.